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Friday, May 23, 2014

3DMark 11 Basic Edition Free PC Gaming Software Download

3DMark 11 1.0.132 Free PC Basic Gaming Software
3DMark 11 is a DirectX 11 video card benchmark test for Windows that is designed to measure your PC's gaming performance.  Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.
Description: 
3DMark 11 is a DirectX 11 video card benchmark test for Windows that is designed to measure your PC's gaming performance. 3DMark 11 makes extensive use of DirectX 11 features including tessellation, compute shaders and multi-threading. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.
Features:
Benchmark Structure: 3DMark06 is a collection of 3D graphics tests and CPU tests. These include a set of four graphics tests and two CPU tests; these are the tests used to calculate the overall 3DMark06 score. The benchmark also includes a set of feature and batch size tests. Each of these tests measures specific 3D-related functionality, but their result is not included in the overall score. They do not fall into the target usage, but are included to allow the user to evaluate these features. The feature tests isolate the performance of some key 3D features. The batch size tests expose a traditional weakness of 3D drivers; executing rendering batches of different sizes. The software also includes a set of image quality tools. These help studying more closely the different benchmark settings improving the rendering quality, and provide a powerful way to ensure integrity of the graphics hardware and drivers.
Real-Time Rendering: Each 3DMark06 graphics test is a real-time rendering of a 3D scenario. It is important to note that these renderings are not merely animations or a set of recorded events; they are designed to function like 3D games work. As with 3D games, all computations are performed in real time. This is a critical part of our philosophy of 3D graphics benchmarking.
DirectX: All tests have been compiled and linked with DirectX 9.0c (December 2005) libraries. Every graphics test and almost all other benchmark tests too require DirectX 9 hardware with support for Pixel Shader 2.0 or higher.
3D Engine. Early versions of 3DMark used the MAX-FX 3D engine. 3DMark03 used a very lightweight DirectX wrapper as more work was transitioned to the API and graphics card with the introduction of the shader technology. The engine only had to load the artwork and the shader language shaders. Game tests 2 and 3 and the “Ragtroll” test used a more complex engine version rendering the dynamic stencil shadows.
For 3DMark05, we had an all new rendering engine. It was more like a game engine than the one we used in 3DMark03. Still, there were only rendering related tasks for the CPU in the Game Tests, no other CPU tasks typical for games.
ShaderModel 3.0. Key features of ShaderModel 3.0 used
• vPos Register
• Derivative Instructions
• Dynamic Flow Control
• Large number of interpolators
• Large number of constants
• Large number of instruction slots
• Texture instructions with explicit LODVertex
• Vertex Texture Fetch (Required in the Shader Particles featurer Test)
Screenshots:
 
 
Technical: 
OS: Windows Vista/ Windows 8
License: Freeware
Language: Multiple
Author: futuremark.com
DirectX: directx 11
Officially compatible with windows 8
File Size: 260MB
Free Full Download 3DMark 11 v1.0.132 For PC
 

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